(Note: Virtual buttons will show on most touchscreen devices.)

Welcome to a simple platformer.

Collect every coin in an obstacle course made up of deadly lava, slippery ice, and bouncy trampolines! Your worst fear will be realising how hard it must be to live in a place as bad-looking as this

Collect all the coins and you'll unlock a harder stage comprised of more lava and enemies!


This is the first game I've ever released, so be nice please :V
(i know it looks trash ok)

This game was created in GDevelop, and I used Louis George Cafe for the font. Otherwise, everything was made by me! (which isn't necessarily a good thing)

have fun lol

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authormegalo98
GenrePlatformer
Made withPiskel, GDevelop, PixiJS, GIMP
Tags2D, Casual, gdevelop, Prototype, Short, Singleplayer, test
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Development log

Comments

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Very great game! What engine did you use?

(1 edit)

I used GDevelop. i highly recommend it, it's free and easy to use

It was great! The enemies have a problem though, which is that for a bunch of them you cant see them until you are on their platform, which doesnt give you enough time to dodge them, and that is a huuuge pain in Hard Mode. 

(+1)

I've made the enemies slightly bigger and slower, and made them more easy to see. hopefully this fixes the issue :)

I got all 55 coins in the first level, it started to lag alot

only one level

there is the “hard mode” which I consider the second level

Oh, I hadnt noticed. Yeah ur right. also Hard Mode was fun! At least the lag didnt transfer

(2 edits)

ohh yeah sorry about the lag gltich, im aware of this and ill fix it today
edit: its fixed now :d

Nice! i THINK LAST TIME I PLAYED THERE WERENT LADDERS BOUNCIES ICE OR LAVA, SO ITS NEAT!

hehe ive been adding a bunch of stuff recently

nice! I also see that 1.4.1 still says 1.3.1 in the bottom left

And how did you make the mobile controls, when I did, the player kept moving even when your thumb was off the button

(1 edit)

in gdevelop, there's an event that makes it so touch controls don't move the cursor :)

Thanks mate!

(+1)

better than my platformer, and I rage quit

5/5 will play again

thank you :v